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Software / Virtual reality / Visual effects / 3D modeling / OpenGL / Rasterisation / Spatial anti-aliasing / Rendering / Tessellation / Computer graphics / 3D computer graphics / Computing


Online Submission ID: 513 A Realistic 2D Drawing System Category: System Abstract
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Document Date: 2012-05-18 19:00:59


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File Size: 501,86 KB

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City

Submission / Cambridge / /

Company

Apple Computer Corp. / ACM Press/Addison-Wesley Publishing Co. / Adobe / ACM Press / McGraw-Hill / Symbolics Inc. / Xerox / Bell Laboratories / IEEE Computer Society Press / Adobe Systems Inc. / Microsoft Press / Donnelly / New Riders Publishing / FABRIS A. E. / /

Currency

CNY / /

Facility

Prentice Hall / Trestle Window System Tutorial / /

IndustryTerm

2D window systems / Online Submission ID / 2D systems / color graphics systems / dimensional graphics systems / computed rendering algorithm / output media / image matching across all supported devices / released systems / bi-level output device / display services / convolution algorithm / output devices / output device / 2D graphics applications / interactive 3D applications / levels enabling applications / conversion algorithm / 2D rendering by applications / printing / software implementation / graphics device / 2D drawing systems / hidden-surface algorithm / graphics hardware / everyday 2D applications / 2D graphics systems / disjoint operator / graphics systems / 2D applications / access to useful hardware / /

OperatingSystem

Microsoft Windows / /

Organization

Society for Information Display Symposium / Society for Information Display / /

Person

Jim Blinn / P RATT / V / Petr Vlk / Morgan Kaufmann / Addison Wesley / Edwin Catmull / H OBBY / /

Position

General / Carpenter / Acrobat / painter / Image Compositing Porter / PostScript interpreter / Porter / /

ProgrammingLanguage

PostScript / /

ProvinceOrState

North Carolina / Massachusetts / /

PublishedMedium

Journal of the ACM / ACM Transactions on Graphics / Computer Graphics / /

Technology

alpha / API / hidden-surface algorithm / 3.2 Convolution Algorithm / Image Processing / PDF / laser printer / incrementally computed rendering algorithm / X Window System / convolution algorithm / 3D graphics / conversion algorithm / /

URL

http /

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