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Imaging / Waves / 3D imaging / Computational science / Optics / Rendering / Voxel / GPGPU / Wavefront / 3D computer graphics / Computer graphics / Physics


Online Submission ID: 0 Parallel MDOM for light transport in participating media Category: five dimensional quantity. Numerical solutions for the RTE can be carried out using either
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Document Date: 2014-03-17 14:32:19


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File Size: 2,22 MB

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City

Submission / New York / Norkping / /

Company

GPU / Intel / /

Country

United States / Sweden / /

Facility

We store / College Station / To store / /

IndustryTerm

media rendering techniques / serialization solution / illumination solution / energy conservation / ordinates solution / Online Submission ID / inner product / binary search / final solution / isotropic media / voxel viz. sort-search-gather technique / step serialization operation viz. sort-search-gather / parallel solution / sort-search-gather pass / wavefront algorithm / sort-search-gather method / inhomogeneous turbid media / stage solution / purpose sort-search-gather technique / anisotropic media / media illumination using light propagation maps / refractive participating media / non-streaming solution / search-gather pass / linear streaming operator / uniform homogeneous media / parallel ray marching solution / Numerical solutions / /

Person

D EHART / Addison Wesley / PETER S EIDEL / K UZNETSOV / V / Idir / /

Position

Block RequestHandler/Scheduler / Wb / block scheduler / /

ProvinceOrState

Manitoba / New York / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / /

Technology

RAM / Spectroscopy / 3D graphics / heat transfer / DOM / simulation / shared memory / wavefront algorithm / /

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