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Mixed reality / Computer graphics / 3D computer graphics / Nature / Human–computer interaction / Simulation / Computer animation / Eurographics / Rendering / User interface techniques / Virtual reality / Reality


Real-Time Virtual Characters for VR/AR applications COURSE ORGANIZER Nadia Magnenat-Thalmann, Professor MIRALab, University of Geneva
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Document Date: 2003-04-29 12:46:19


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File Size: 975,50 KB

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Country

Switzerland / /

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Facility

University of Geneva / /

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IndustryTerm

real-time virtual character simulation / real world applications / real-time virtual characters / real-time virtual character simulations / real time tracking / software developers / cinematic real-time rendering / software engineering pattern-framework principles / real-time rendering / /

Movie

Hair / /

Organization

Rutgers / European Union / University of Geneva / /

Person

Nadia Magnenat-Thalmann / Daniel Thalmann / Thomas di Giacomo / /

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Position

General / Professor MIRALab / /

Technology

simulation / animation / MPEG / VR/AR technologies / CGI / /

URL

www.miralab.ch_ / /

SocialTag