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Bounding volume / Ray tracing / Minimum bounding box / Space partitioning / Distributed ray tracing / Rendering / Cone tracing / Bounding sphere / Hypercube / 3D computer graphics / Optics / Geometry


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Document Date: 2003-02-11 05:33:24


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City

Tokyo / Springer-Verlag / Anaheim / New York / Chelmsford / /

Company

Olin / Apollo Computer / Cambridge University Press / McGraw-Hill / Arvo David Kirk Apollo Computer Inc. / /

Currency

USD / /

Facility

UV pyramid / University of Utah / pyramid of Figure / /

IndustryTerm

depth-buffer algorithms / ray classification algorithm / image-space algorithm / visible-surface algorithms / hierarchy traversal algorithm / candidate set processing / exhaustive search / Recent algorithms / /

Organization

Cambridge University / University of Utah / Association for Computing Machinery / /

Person

William T. Vetterling / Gary Hooper / John Francis / Robert F. Sproull / Hank / Douglas Voorhies / Ray Tracer / Loren Carpenter / Rick Speer / Semyon Nisenzon / Cary Scofield / Tim Kay / L. Richard / Michael I. Shamos / James Kajiya / Jim Michener / Brian A. Barsky / Lathrop / Tony D. DeRose / Pat Hanrahan / Saul A. Teukolsky / Donald Greenberg / Christian Bremser / Thomas Porter / /

Position

General / head / /

Product

Apollo DN570 / /

ProgrammingLanguage

J / /

ProvinceOrState

Utah / New York / Massachusetts / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / /

Technology

image-space algorithm / visible-surface algorithms / ray classification algorithm / depth-buffer algorithms / Hidden-Surface Algorithm / caching / Simulation / hierarchy traversal algorithm / /

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