Back to Results
First PageMeta Content
Games / Constraint programming / Logic programming / Programming paradigms / Procedural generation / Answer set programming / Constraint satisfaction / Open world / Guitar Hero / Video game design / Video game development / Software


Anza Island: Novel Gameplay Using ASP Kate Compton Adam Smith Michael Mateas
Add to Reading List

Document Date: 2013-03-17 01:17:51


Open Document

File Size: 1,39 MB

Share Result on Facebook

City

PCG / /

/

Facility

Santa Cruz Expressive Intelligence Studio University of California / Dark Obelisk / University of Potsdam / Novel Gameplay Using ASP Kate Compton Adam Smith Michael Mateas Expressive Intelligence Studio / University of California / /

IndustryTerm

laborious search algorithms / algorithm / search-based generation / find solutions / difficult search optimization problem / potential solution / corrective algorithm / possible solutions / search space / feed-forward generation algorithm / search algorithm / Search-based procedural content generation / search algorithms / /

NaturalFeature

Anza Island / /

Organization

University of Potsdam / Santa Cruz Expressive Intelligence Studio University / University of California / Santa Cruz / Computational Intelligence / /

Person

Kate Compton Adam Smith Michael / /

Position

Monumental Stone Head / gameplay mechanic / a mechanic / mechanic / human player / artist / designer / level-designer / ASP-specific game mechanic / game mechanic / General / player / human designer / /

ProgrammingLanguage

Java / /

Technology

corrective algorithm / artificial intelligence / feed-forward generation algorithm / search algorithm / Java / writing search algorithms / laborious search algorithms / separate algorithm / /

URL

http /

SocialTag