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Computing / Texture synthesis / Rendering / Texture atlas / Texture mapping / 3D modeling / OpenGL / Pixel / Volume rendering / Computer graphics / 3D computer graphics / Imaging


IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS , VOL. XX, NO. YY, MONTH[removed]Image-Based Remodeling Alex Colburn, Aseem Agarwala, Aaron Hertzmann, Brian Curless, Michael F. Cohen
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Document Date: 2012-05-22 18:54:27


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File Size: 3,35 MB

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Company

Canon / Autodesk / Adobe Systems Inc. / Furukawa / Google / Intel / Microsoft / /

Country

Canada / /

Currency

USD / /

Facility

University of Washington / University of Washington Animation Research Labs / University of Toronto / /

IndustryTerm

real-time system / visualization systems / computer vision technology / simpler tools / paint color / Acceleration tools / Cross products / classic greedy first-fit algorithm / /

Organization

University of Washington / University of Washington Animation Research Labs / National Science Foundation / CIFAR / Department of Computer Science and Engineering / University of Toronto / NSERC / /

Person

Michael F. Cohen / SER F EEDBACK / Brian Curless / Alex Colburn / Aaron Hertzmann / /

Position

candidate for each occluded pixel / forward / /

ProgrammingLanguage

R / /

ProvinceOrState

Manitoba / /

Technology

RAM / cloning / computer vision technology / GUI / CAD / /

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