entertainment products / static solution / energy transference / energy level / balanced solution / possible solution / given hardware / pre processing time / unsent energy / radiosity algorithm / Pre-processing / energy / /
Person
Thomas H. Leiserson / Andreas Brinck / Erik Olofsson / Samuel Ranta-Eskola / John Carmack / Kenneth E. Faster / John Romero / / /
Position
author / map designer / Unknown Author / Basic Math FAQ] / Painter / fellow game programmer / player / Acknowledgments The author / /
ProgrammingLanguage
C++ / /
Technology
good algorithm / radiosity algorithm / artificial intelligence / BSP-tree algorithm / Real Time 3D Rendering Samuel Ranta-Eskola Information Technology / The BSP algorithm / 3 The BSP algorithm / BSP algorithm / The algorithm / Simulation / /