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Optics / Volume rendering / Voxel / Texture splatting / Rendering / Texture mapping / Ray casting / Volumetric display / Slab allocation / Imaging / 3D imaging / 3D computer graphics


Appeared in the Proceedings of the Visualization’98 conference, pp[removed]Eliminating Popping Artifacts in Sheet Buffer-Based Splatting Klaus Mueller and Roger Crawfis Department of Computer and Information Science
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Document Date: 1999-08-05 02:37:59


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File Size: 140,92 KB

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sheet buffer / /

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Facility

Information Science The Ohio State University / Chapel Hill / The Ohio State University / Chapel Hill Volume Visualization Workshop / /

IndustryTerm

2D texture mapping hardware / medical imaging technologies / sheet-based algorithm / progressive refinement algorithm / selection algorithm / volume rendering applications / hardware solutions / polygon graphics hardware / binary search / adaptive algorithm / graphics hardware / much graphics hardware / intensive data pre-processing / shear-warp algorithm / optimized polygon graphics hardware / volume rendering algorithm / dedicated custom hardware / 3D texture mapping hardware / feed-forward volume rendering algorithm / tomographic reconstruction using texture mapping hardware / energy / /

NaturalFeature

MRI waterfall / CT waterfall / Ultrasound waterfall / PET waterfall / Chapel Hill / SPECT waterfall / /

Organization

Ohio Supercomputer Center / Dreese Lab / Sheet Buffer-Based Splatting Klaus Mueller and Roger Crawfis Department of Computer / office of Research / The Ohio State University / Columbus / /

Person

Lee Westover / K. Kim / J. Wilhelms / Van Gelder / A. Van Gelder / Ray Tracing / Volume Rendering / Roger Crawfis / /

Position

hb / representative / Porter / hf hb wslab hf +hb / hf +hb / Feed-Forward / /

PublishedMedium

Computer Graphics / /

Technology

selection algorithm / medical imaging technologies / LAN / raycasting algorithm / sheet-based algorithm / progressive refinement algorithm / splatting algorithm / shear-warp algorithm / Ultrasound / feed-forward volume rendering algorithm / animation / adaptive algorithm / volume rendering algorithm / MRI / /

URL

http /

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