First Page | Meta Content | |
---|---|---|
Document Date: 2004-07-26 09:28:24Open Document File Size: 2,18 MBShare Result on FacebookCityDelft the / Mesquite / /CompanyValve Software / /EventNatural Disaster / /FacilityQuake III Arena / University of Technology / /IndustryTermneural network / path finding solution / /OrganizationUniversity of Technology / /PersonEdward van Bilderbeek / William van der Sterren / L.J.M. Rothkrantz / Ronald Kroon / Karin de Boer / Miklos de Rijk / /Positionartificial player / supervisor / artificial player for the computer game Quake III Arena / Team leader / human player / player / intelligent artificial player / /ProvinceOrStateTexas / /Technology14 3.7 Genetic algorithms / simulation / neural network / artificial intelligence / Finite state machine / Fuzzy logic / /SocialTag |