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Date: 2016-07-12 12:05:04StarCraft Video game genres Blizzard games Windows games Video game development Real-time strategy Build order Strategy video game Artificial intelligence Video game bot Machine learning Races of StarCraft | Replay-based Strategy Prediction and Build Order Adaptation for StarCraft AI Bots Ho-Chul Cho Kyung-Joong Kim∗Add to Reading ListSource URL: eldar.mathstat.uoguelph.caDownload Document from Source WebsiteFile Size: 569,96 KBShare Document on Facebook |