<--- Back to Details
First PageDocument Content
Computer graphics / Computing / Shading / Virtual reality / Graphics libraries / Application programming interfaces / Video game development / Shadow mapping / OpenGL / Shader / Normal mapping / Shading language
Date: 2015-11-18 23:36:45
Computer graphics
Computing
Shading
Virtual reality
Graphics libraries
Application programming interfaces
Video game development
Shadow mapping
OpenGL
Shader
Normal mapping
Shading language

CS123 Final Project Stuff we’ll be discussing 1. Project Topics 2. Not Project Topics

Add to Reading List

Source URL: cs.brown.edu

Download Document from Source Website

File Size: 1,45 MB

Share Document on Facebook

Similar Documents

System Science of Virtual Reality: Toward the Unification of Empirical and Subjective Science John Ringland

System Science of Virtual Reality: Toward the Unification of Empirical and Subjective Science John Ringland

DocID: 1vn9o - View Document

HIGHLIGHT  Virtual Reality Interne Demonstration von 3D-Planungsdaten mittels VR

HIGHLIGHT Virtual Reality Interne Demonstration von 3D-Planungsdaten mittels VR

DocID: 1vlI7 - View Document

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients

DocID: 1vli6 - View Document

Seamless and Secure VR: Adapting and Evaluating Established Authentication Systems for Virtual Reality Ceenu George, Mohamed Khamis, Emanuel von Zezschwitz, Marinus Burger, Henri Schmidt Florian Alt, Heinrich Hussmann LM

Seamless and Secure VR: Adapting and Evaluating Established Authentication Systems for Virtual Reality Ceenu George, Mohamed Khamis, Emanuel von Zezschwitz, Marinus Burger, Henri Schmidt Florian Alt, Heinrich Hussmann LM

DocID: 1vkBg - View Document

Ob zur Aufbereitung von Reportagen und Dokumentationen, für Werbezwecke oder als Freizeiterlebnis – Virtual Reality verändert unser tägliches Leben. Auch in den Bereichen Journalismus, Marketing und Gaming spielt V

Ob zur Aufbereitung von Reportagen und Dokumentationen, für Werbezwecke oder als Freizeiterlebnis – Virtual Reality verändert unser tägliches Leben. Auch in den Bereichen Journalismus, Marketing und Gaming spielt V

DocID: 1vkyj - View Document