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Monte Carlo method / Probabilistic complexity theory / Applied mathematics / Shader / Photonics / Physics / Computational physics / Numerical analysis / Probability and statistics


Voxel- and mesh-based Monte Carlo methods for 3D photon transport simulations Qianqian Fang, Ph.D. Martinos Center for Biomedical Imaging Massachusetts General Hospital
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Document Date: 2010-10-20 08:03:23


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File Size: 2,29 MB

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NVIDIA / GPU / Vertex / /

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Parallel pipeline / GPU Modeling Complex / /

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3D complex media / /

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Martinos Center for Biomedical Imaging Massachusetts General Hospital Harvard Medical School Virtual Photonics / /

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Pixel / Qianqian Fang / /

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