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3D computer graphics / Tree traversal / Graph / Vertex / Mesh generation / Polygon mesh / Graph theory / Mathematics / Theoretical computer science


(This is a sample cover image for this issue. The actual cover is not yet available at this time.) This article appeared in a journal published by Elsevier. The attached copy is furnished to the author for internal non-
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Document Date: 2014-01-25 07:24:06


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Company

Dataset S0 KG / Ó 2011 Elsevier Inc. / /

Country

Czech Republic / /

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Facility

University of West Bohemia / /

IndustryTerm

dynamic mesh compression algorithms / iterative algorithm / greedy algorithm / possible algorithms / art algorithms / computing / allowed processing / /

Organization

Libor Váša Department of Computer Science and Engineering / University of West Bohemia / Faculty of Applied Sciences / /

Position

Author / author for internal non-commercial research / http /

Product

Frobenius / /

ProgrammingLanguage

R / /

PublishedMedium

Elsevier / /

Technology

using MST algorithms / trajectory-space PCA algorithm / clustering-based algorithms / MPEG / FAMC algorithm / dynamic mesh compression algorithms / existing algorithms / MPEG-4 / greedy algorithm / ð3Þ The Coddyac algorithm / Animation / Coddyac algorithm / art algorithms / pdf / /

URL

www.elsevier.com/locate/gmod / http /

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