GeForce 400 series

Results: 32



#Item
1Why are Graphics Systems so Fast? Pat Hanrahan Pervasive Parallelism Laboratory Stanford University PACT Keynote September 14, 2009

Why are Graphics Systems so Fast? Pat Hanrahan Pervasive Parallelism Laboratory Stanford University PACT Keynote September 14, 2009

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Source URL: www.graphics.stanford.edu

Language: English - Date: 2009-10-03 22:47:08
2SYSTEM REQUIREMENTS VGSTUDIO / VGSTUDIO MAX 2.2 SYSTEM REQUIREMENTS FOR VISUALIZATION AND ANALYSIS OF VOXEL DATA Processor ■■

SYSTEM REQUIREMENTS VGSTUDIO / VGSTUDIO MAX 2.2 SYSTEM REQUIREMENTS FOR VISUALIZATION AND ANALYSIS OF VOXEL DATA Processor ■■

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Source URL: www.volumegraphics.com

Language: English - Date: 2014-08-25 04:10:42
3MATLAB Interface for ViennaCLInstitute for Microelectronics GußhausstraßeE360 A-1040 Vienna, Austria

MATLAB Interface for ViennaCLInstitute for Microelectronics GußhausstraßeE360 A-1040 Vienna, Austria

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Source URL: viennacl.sourceforge.net

Language: English - Date: 2011-03-18 07:15:15
4

PDF Document

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Source URL: www.nvidia.com

Language: English - Date: 2013-10-17 16:47:49
5OpenGL hardware matrix Extensions exposed by OpenGL implementations January 2015, G-Truc Creation GF / Fermi: GeForce 400 series, GeForce 500 series GK / Kepler: GeForce 600 series, GeForce 700 series

OpenGL hardware matrix Extensions exposed by OpenGL implementations January 2015, G-Truc Creation GF / Fermi: GeForce 400 series, GeForce 500 series GK / Kepler: GeForce 600 series, GeForce 700 series

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Source URL: www.g-truc.net

Language: Romanian - Date: 2015-01-24 09:04:14
    6Collision-Streams: Fast GPU-based Collision Detection for Deformable Models Min Tang1 Dinesh Manocha2 1

    Collision-Streams: Fast GPU-based Collision Detection for Deformable Models Min Tang1 Dinesh Manocha2 1

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    Source URL: gamma.cs.unc.edu

    Language: English - Date: 2010-12-13 04:40:58
    7Precision and Performance: Floating Point and IEEE 754 Compliance for NVIDIA GPUs

    Precision and Performance: Floating Point and IEEE 754 Compliance for NVIDIA GPUs

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    Source URL: docs.nvidia.com

    Language: English - Date: 2015-02-18 15:11:45
    8The Graphic Processing Unit  Benchmark Real Time Dense Scene tracking

    The Graphic Processing Unit Benchmark Real Time Dense Scene tracking

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    Source URL: perso.ensta-paristech.fr

    Language: English - Date: 2012-05-10 09:53:19
    9Whitepaper  NVIDIA GeForce GTX 680 The fastest, most efficient GPU ever built.  V1.0

    Whitepaper NVIDIA GeForce GTX 680 The fastest, most efficient GPU ever built. V1.0

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    Source URL: www.geforce.com

    Language: English - Date: 2013-05-02 20:20:31
    10Scientific Computing on GPUs:   GPU Architecture Overview

    Scientific Computing on GPUs: GPU Architecture Overview

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    Source URL: gpgpu.org

    Language: English - Date: 2014-08-11 19:25:10